![]() Layered on top of this were the "1920s Burlesque and Vaudeville era with some more classic film-noir elements from the 1940s," according to an interview with Game Informer. Provost wrote the script while working for Arkane Lyon and took inspiration from that French city. Manipulating scenes using light to your advantage is key. ![]() It's initially a 3D experience, but when you jump into a shadow you can run across the shadows on the walls. This was all to help raise funds for the team's first major title, the platformer Contrast in 2013. The former project lead took a risky leap in the post-financial crisis era, but the Compulsion Games team got up and running with work for hire on Darksiders (2010), Arthur Christmas: Elf Run (2011 - iOS, Android), and Dungeons & Dragons: Daggerdale (2012). However, the team was actually founded in 2009 by an ex-employee of a fellow Microsoft-owned developer ( Arkane Studios) called Guillaume Provost. Compulsion Studios is a Montreal-based studio that became a part of Xbox Game Studios in 2018.
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